Article

Skool vs Whop 2026: Community Platform Fees and Which Fits Spiritual Course Creators

Skool Hobby 10% vs Pro $99/mo: crossover at $1,268/mo revenue. Whop 3%+2.7%+$0.30 total ~5.7%. Mighty Networks fees, ban risk, Circle comparison.

The community platform market settled into distinct camps in 2026. Skool built around courses plus forum-style community. Whop built around subscription access gating for external platforms. Neither is a general-purpose solution - the fee math and product fit both point clearly at different use cases. Here is the full picture.

Skool Plans and Fee Math

Plans (as of 2026)

Plan

Monthly fee

Platform transaction fee

Hobby

$9/mo

10% on community sales

Pro

$99/mo

2.9% on community sales

Both plans: unlimited members, unlimited courses, unlimited video, custom URL. Stripe processes payments on both (jurisdiction-specific ban risk applies - see below).

Source: skool.com/pricing (direct, 2026); kourses.com/skool-pricing (2026).

Hobby vs Pro Crossover

Solve for monthly community revenue R where total cost is equal:

```
Hobby total = $9 + (10% x R)
Pro total = $99 + (2.9% x R)

$9 + 0.10R = $99 + 0.029R
0.071R = 90
R = $1,268/mo
```

At $1,268/month in community sales, Hobby and Pro cost the same. Below that, Hobby is cheaper. Above that, Pro saves money.

Note: the research source (kourses.com) cites the crossover at $900/mo using a different Hobby fee assumption (the 10% vs $99 at 0% simplification). The full calculation above includes both the $9 Hobby fee and the 2.9% Pro fee, giving a more precise crossover. Verify the Pro plan's transaction fee directly with Skool, as pricing pages sometimes show $0 fee at Pro with Stripe processing only.

At $5,000/mo Revenue

- Hobby: $9 + (10% x $5,000) = $9 + $500 = $509/mo
- Pro: $99 + (2.9% x $5,000) = $99 + $145 = $244/mo

Pro saves $265/month ($3,180/year) over Hobby at $5,000/mo. Source: aifunnelinsider.com/skool-pricing-2026 (2026).

Whop Fee Structure

No monthly fee. Fee applies on automation-gated sales:

- 3% Whop commission
- 2.7% + $0.30 Stripe processing (domestic)
- International cards: add 1.5% + up to 1% currency conversion

Effective domestic total: approximately 5.7% + $0.30 per transaction.

Whop's 30% marketplace commission was eliminated in May 2025. Marketplace-discovered sales now pay the same 5.7% total rate as direct sales.

Source: docs.whop.com/fees, paprika.bot/blog/whop-review (2026).

Platform Fit Comparison

Factor

Skool

Whop

Built-in course builder

Yes (native, no code)

No

Community format

Forum/discussion

Discord/Telegram gating

Gamification

Yes (points, leaderboards)

No

App integrations

Limited

100+ (Discord, Telegram, Sheets, custom webhooks)

Marketplace

Yes (Skool Games discovery)

Yes (no marketplace fee post-May 2025)

Best for

Course + community hybrid

Access gating for external platforms

For spiritual practitioners: Skool suits a practitioner who runs a tarot or astrology course alongside a discussion forum for enrolled students. The gamification (leaderboard points for engaging with course material) can increase completion rates. Whop suits a practitioner who already has a Discord community and wants to sell subscription access to it with minimal friction.

Source: ruzuku.com/learn/articles/skool-vs-circle (2026).

Context: Circle and Mighty Networks

Three platforms often appear in the same search. Quick comparison on fees:

Circle.so

Professional plan: $89/mo (annual) + 2% Circle platform fee + Stripe 2.9% + $0.30.

At $3,000/month community revenue (100 members at $30/mo):
- Circle: $89 + (2% x $3,000) + Stripe = $89 + $60 + ~$87 = ~$236/mo
- Skool Pro: $99 + (2.9% x $3,000) = $99 + $87 = $186/mo

Skool Pro is cheaper than Circle Professional at $3,000/month in revenue.

Source: aifunnelinsider.com/circle-so-pricing-2026 (2026).

Mighty Networks

Plan

Monthly (annual)

Transaction fee

Launch

$79/mo

2%

Scale

$179/mo

1%

Growth

$354/mo

0.5%

No Mighty Networks plan reaches 0% transaction fees - Stripe processing stacks on top of every tier. At $2,000/month revenue on Launch: $79 + (2% x $2,000) = $79 + $40 = $119, plus ~$58 Stripe = $177 total. Skool Pro at $2,000: $99 + (2.9% x $2,000) = $99 + $58 = $157. Similar at this revenue level.

Source: mightynetworks.com/pricing (direct, 2026); ruzuku.com/compare/mighty-networks-pricing (2026).

Ban Risk: Both Platforms Use Stripe

Skool routes payments through Stripe. Whop routes payments through Stripe. Stripe restricts psychic services and fortune tellers in Japan, Mexico, and Thailand.

Practitioners primarily serving customers in those markets cannot rely on either Skool or Whop for payment processing in those jurisdictions. Platform terms on both Skool and Whop do not explicitly ban spiritual or esoteric content as of 2026 searches. [VERIFY both platforms' current acceptable use policies before launching.]

For practitioners who need to avoid Stripe-based payment infrastructure entirely, DodoPayments (Merchant of Record, 4% + $0.40) or NowPayments (crypto) are the alternatives. See accepting payments in your esoteric business and DodoPayments setup for spiritual businesses.

Which to Choose

Choose Skool when:
- You want a native course builder alongside community
- Your community interacts through forum posts, not Discord/Telegram
- You want gamification to drive course completion
- Revenue is under $1,268/month (Hobby plan is cheaper)

Choose Whop when:
- You have an existing Discord server and want to gate access to it
- You want 100+ integration options for your subscription toolchain
- You're comfortable with no course builder (host courses elsewhere)
- You value the marketplace exposure with no additional commission

For practitioner-specific community strategy, see Skool community for spiritual practitioners, tarot membership setup, and recurring billing and membership.

For group session operational setup on either platform, see group readings and workshops.

For the broader comparison including Circle.so and Mighty Networks, see Circle vs Skool vs Mighty Networks.

FAQ

Does Skool offer a free trial before committing?

Skool offers a 14-day free trial (verify current trial terms at skool.com). The trial typically includes full platform access so you can set up your community structure before committing. The $9 Hobby plan is low enough that testing without a long trial period is also viable.

Can I use Whop if my community is on Telegram rather than Discord?

Yes. Whop integrates with Telegram as well as Discord. Members get a Whop account and receive gated access to your Telegram group upon payment. The fee structure is the same regardless of which platform you gate.

Skool's Hobby plan charges 10% - is that on top of Stripe fees?

Based on available sources, Skool's 10% (Hobby) and 2.9% (Pro) appear to be the total including payment processing, not additive to Stripe. Verify the exact fee breakdown at skool.com/pricing before assuming - pricing pages sometimes present the combined rate as the transaction fee without breaking out the Stripe component separately.

What is Skool Games?

Skool Games is Skool's community discovery mechanism - featured communities get exposure to new potential members. It operates as a network effect within the Skool ecosystem. Unlike Whop's marketplace (which had a 30% fee until May 2025), participation in Skool Games does not appear to trigger an additional commission. Verify current Skool Games terms as conditions may have changed.

Is there a way to use Skool or Whop without Stripe restrictions?

Not natively on either platform as of 2026. Stripe is the payment processor for both. For practitioners whose customer base is in Stripe-restricted markets, the practical path is to use a separate checkout system (DodoPayments) and deliver community access manually or via webhook - a workaround that requires more setup than either platform's native flow.